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The Rules for Playing Carpet Bowls
1. EQUIPMENT
Carpet
1.1 A carpet shall be a minimum
of 1.83m (6ft) and a maximum of 1.98m (6ft 6in) wide and a minimum
of 9.14m (30ft) and a maximum of 10.06m (33ft) long.
Carpet Markings
1.2 A jack placement line 0.91m
(3ft) long shall be marked centrally, 0.91m (3ft) from each end
of the carpet.
1.3 There
shall be a delivery space at the centre of each end of the carpet
which shall be 457mm (18in) wide marked by two guidelines which
measure 457mm (18in) in length.
1.4 A
delivery are shall be demarcated as follows at each end of the
carpet. A lateral line 457mm (18in) in length shall be drawn
to connect the two guidelines that mark the delivery space. (As
show in the diagram below).
1.5 A
lateral line shall be drawn across the carpet equidistant from
each end.

Centre Spar & Delivery Blocks
1.6 A block (which may be circular,
a spar, a diamond or similar), 457mm (18in) across and 50mm (2in)
high, hard edged and of a contrasting colour to the carpet, shall
be placed in the centre of the carpet equidistant from each end
and each side.
1.7 Two
blocks of wood of a contrasting colour to the carpet, being of
size 152mm x 101.6mm x 50.8mm placed two blocks of wood, shall
be placed in the delivery guidelines. The blocks shall be placed
such that the height shall be 152mm (6in), that the 101.6mm (4in)
side shall be along the edges of the carpet and the 50.8mm (2in)
side along the lines.
Bowls
1.8 16 bowls, 8 of each colour,
all made by the same manufacturer, shall not exceed 96mm (3.78
in) in diameter, or 737.09gm (1lb 10oz) in weight, nor be of
a less bias than a no.3. No bowls other than this matching set
shall be used in a game. Stickers may be used to distinguish
between the bowls.
Jack
1.9 The jack shall be 63.5mm (2.5in)
in diameter and weigh 283.5gm (10oz) or be within the manufacturers
stipulated tolerance for this size and weight of jack. (Currently
15% plus or minus)
2. PLAYING
2.1 Before
the commencement of the game the skips shall toss a coin. The
winner has the option to play first or second and if not previously
decided which colour woods to bowl.
2.2 The
team playing first will place the jack on the jack placement
line not less than 0.91m (3ft) nor more than 1.83m (6ft) from
the end. In subsequent ends the team winning the last end places
the jack and that team bowls first. (In the case of a tied (dead)
ends the player who bowled first on that end shall again bowl
first).
2.3 One
trial end in each direction may be played before a game. A game
is not deemed to have commenced until the first wood is bowled
after the trial ends.
3. PLAYERS
3.1 Where
facilities allow, players will stand well back from the carpet
when others players are bowling.
3.2 The
third player of each team may, when it is their turn to bowl,
be invited to visit the head.
3.3 When
it is the turn of the Skips to bowl the remaining players go
to the other end of the carpet.
3.4 Substitutes
may be made in the cases of illness/emergency. Such substitutes
may play in any position other than Skip.
4. SKIPS
4.1 Skips
shall have control of the play of their team but may delegate
this responsibility at any time during the match to another member
of that team. However once a game has commenced the team positions
cannot be changed.
4.2 In
the absence of an independent umpire the two Skips shall be the
judges of all disputes and, when they agree, their decision shall
be final.
5. MEASURING
5.1 Whilst
measuring is being carried out the jack shall not be held nor
touched by hand.
5.2 All
measuring shall be between the nearest points of the jack or
wood. If a wood requiring to be measured is resting on another
wood which prevents its measurement, then the best possible means
available shall be taken to secure its position whereupon the
other wood shall be removed. No measuring shall be carried out
until the last wood on an end is bowled.
5.3 The
Skip shall nominate which of their bowlers shall measure and
all other members shall stand well clear of the carpet whilst
the result of the end is being determined.
5.4 In
the case of a dispute then agreement should be reached between
the skips on what is to be measured and by whom.
6. SCORING
6.1 If
a wood from each team is equidistant from the jack then neither
side will score but the end will count as an end played.
6.2 Nothing
in these rules shall make it mandatory for either skip with the
last wood in the end to bowl it. However, the Skip must declare
their intentions to the opposing Skip before determining the
result of the end.
7. PLAY INFRINGEMENTS
7.1 Whether
playing or directing bowlers must not stand, kneel on or touch
the carpet. Should a bowler, after having been warned by the
opposing Skip, persist in infringing this rule then one shot
shall be deducted on that and each subsequent occasion. The only
exception to this shall be when it is necessary for deciding
the end after the last wood of the end has come to rest.
7.2 If
a bowler shall bowl an opponent's wood in error then after it
has come to rest the opposing Skip will replace it with one of
the player's own side's woods.
7.3 If
a player bowls before their turn or before their opponent's wood
has come to rest then that wood shall be declared dead.
7.4 Any
wood which does not completely pass a lateral line level with
the centre of the centre block or which touches or passes over
that block shall be declared dead.
7.5 No
wood may be carried past the centre block and no wood must be
picked up before the preceding wood has been delivered. If this
occurs then the wood will be declared dead.
7.6 Each
bowler, when delivering a wood, must have both feet entirely
behind the end of the carpet. Should a bowler, after having been
warned by the opposing skip, persist in infringing this rule
then the skip shall cause that wood to be declared dead.
7.7 Smoking
shall not be allowed during the course of the game by that taking
part in it. After a warning from the opposing skip one shot shall
be deducted from the offending team score for each end affected.
8. DISPLACEMENT OF WOODS OR JACK
8.1 If
a bowl whilst in motion or at rest be interfered with or displaced
by one of the bowlers then the opposing skip shall:
(i) Leave the woods/jack to remain as they are or
(ii) Replace the woods/jack as near as possible to their original
position or
(iii) Replay the end unless any live wood so moved is the only
one.
8.2 Should
the jack be driven by the bowl in play wholly beyond the limits
of the carpet, whether it be the end or side of the carpet, it
shall be counted dead. The opponents shall receive 2 shots and
a new end begun by the opponents. If during the course of the
game the jack is driven to the end or side of the carpet, then
the two players in charge of that end should agree that the jack
has stopped moving. An agreement should be reached within a reasonable
time consistent with the time it would normally take to deliver
the next wood. If after reaching the said agreement and subsequently
the jack should fall off the carpet without any contact being
made with the jack, then that end should be declared a dead end
and replayed without penalty. If this happened on the final end
of a timed game and the whistle to signal the end of the game
went before the jack was placed then you would not be allowed
to replay the end.
8.3 All
dead woods in motion shall be stopped and removed where possible
before disturbing any other wood or jack. In the event of a dead
wood resulting in a live wood or jack being moved then the opposing
skip shall:
(i) Remove the dead wood and leave the woods/jack to remain as
they are, or
(ii) Remove the dead wood and replace the woods/jack as near
as possible to their original position, or
(iii) Replay the end unless any live bowl so moved is the only
one.
Unforseen Incidents
8.4 If,
during the course of play any neutral object disturbs the position
of the jack or any wood then the end shall be declared dead unless
otherwise mutually agreed by the skips.
8.5 If
a wood is mistakenly declared dead and removed from the carpet
then that wood shall be replayed
9. DELIVERY
9.1 The
forward motion on which a wood is released must pass between
or through the 457mm (18in) delivery space, which is demarcated
by the guidelines and the blocks.
9.2 All
woods must be released within the demarcated delivery area. Should
a bowler after being warned by the opposing skip or a referee
continue to infringe this rule then the wood shall be declared
dead, stopped and removed from the carpet.
9.3 If
during delivery of a wood either block is touched in any way
then the wood shall be declared dead. If, however, the block
is touched after the wood has been released this would not class
as a foul. Delivery of a wood shall be considered as being from
the point of presenting the wood, in the hand, to the carpet
until it is released from the hand. A player may however, put
their wood down on the carpet, to either get a better grip or
to go and check the end, then that wood shall not be classed
as a dead wood.
9.4 Disabled
bowlers must be allowed to adopt a comfortable stance and method
when delivering their woods although they should not be allowed
to gain an unfair advantage.
10. SPECTATORS
10.1 Persons
not taking part in a game shall be situated clear of and beyond
the limits of play. They may support a team but only in a way
that will not offend nor disturb their opponents.
10.2 Direct
coaching of a player whilst a game is in progress is forbidden.
The opposing skip shall bring any offence to the notice of the
independent referee who will assess the situation and may ask
the offender to leave the playing area.
English Carpet Bowls Association retain the copyright to 'The Rules
for Playing Carpets Bowls', which may not be reproduced without
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